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Drive night call
Drive night call









drive night call
  1. #Drive night call serial#
  2. #Drive night call simulator#
drive night call

It works with the laid back, relaxed vibe that Night Call has going for it, but I would have liked to see a bit more involvement opportunities when finding clues and identifying potential sources of information. The game also automatically connects relevant clues to suspects, though it’s up to you to decide which evidence is most important. There isn’t really a way to know which passengers will have story-relevant information and which will be unrelated, so picking passengers isn’t particularly strategic. There’s nothing wrong with it, but playing through the mystery is fairly on-rails. To be frank, though, I considered my engagement with the actual detective work secondary to just relaxing and listening to people’s stories. There are even funky little connective strings that can be manually moved around, and bios of relevant people that are involved in what’s going on. Each night you’ll be able to see your new evidence and how it ties to the various suspects. Whichever mystery you choose, over the course of a handful of nights, you’ll be able to pick up clues from passengers, contacts, and the media that add information to a clue board in your apartment. While each has its own evidence and ending to work towards, it was a bit odd having each of the three starts exactly the same way in the hospital. Each mystery has you investigating under the same circumstances, as listed above, which was a bit disappointing. There are a few different mysteries available to play through, though all three are wrapped in the same package. Some have developing storylines that play out over multiple rides, and some only make a brief impression before disappearing into the night. Passengers range from shady accountants to abuse victims to poets and beyond, and each one is humanized beyond the stereotypes one might associate with their first impressions.

drive night call

Dialogue seems natural, and the characters are deeper than I expected. There are quite a large number of passengers available to come across (more than you can interact with in a single playthrough), but even the ones that don’t contribute to the mystery have interesting things to say, and I was genuinely interested in hearing most of them out. Thankfully this is where Night Call shines most. While it’s hard enough to come up with an interesting story or concept, playing it out via engaging dialogue is another thing altogether. In any narrative game like this, the experience lives or dies on the quality of the writing.

drive night call

#Drive night call simulator#

So begins the noir narrative of Night Call, a mystery-cab simulator with a lot of promise and a lot of charm. Using your status as a cab driver, you’ll have to talk to people and follow the clues to figure out just who this deranged person is terrorizing Paris. She needs you to find out who The Judge is. In order for her to hold your secret, you’re going to have to work for her, and it’s not going to be easy. If anyone finds out who you are, your current life is over. While she applauds the effort, she also knows that this means she’s got a one-up on you. She says she knows your secret, that you’re really an ex-con using a fake name in order to get the loans necessary to operate your cab and turn your life around. Far from a friendly, familiar face, she immediately gets confrontational. Cut to a few months later, when while working your cab you pick up someone familiar- one of the police officers that was at the hospital the day you woke up from your coma. There’s no time to rest, though, as the cops are waiting right outside the room ready to throw some tough questions your way.

#Drive night call serial#

A nurse slowly coaxes you into conversation, informing you that something unthinkable has happened: you were assaulted by the serial killer known as The Judge (or The Sandman, or The Angel of Death, depending on the story you choose). You awake from a coma in a Parisian hospital, unsure of where you are or why you’re there.











Drive night call